Check out this old school sinus animation!
I just had to write a blog entry since it’s 10/10/10!
But also, there are a few features that I’ve worked on lately but been too lazy to blog about, so this seems like a good opportunity! Here’s the list:
- Loading and drawing Images
- Channel and Pixel access, for easy prototyping of color filters etc
- Color-space conversions (from/to) HSV, HSL, YUV
- A lot of behind the scenes stuff, better alignment of the processing api, fixes, new unfinished stuff etc